Configure Language Options (Deprecated)
The JavaScript ecosystem has a variety of runtimes, versions, extensions, and frameworks. Each of these can have different supported syntax and global variables. ESLint lets you configure language options specific to the JavaScript used in your project, like custom global variables. You can also use plugins to extend ESLint to support your project’s language options.
Specifying Environments
An environment provides predefined global variables. The available environments are:
browser
- browser global variables.node
- Node.js global variables and Node.js scoping.commonjs
- CommonJS global variables and CommonJS scoping (use this for browser-only code that uses Browserify/WebPack).shared-node-browser
- Globals common to both Node.js and Browser.es6
- enable all ECMAScript 6 features except for modules (this automatically sets theecmaVersion
parser option to 6).es2016
- adds all ECMAScript 2016 globals and automatically sets theecmaVersion
parser option to 7.es2017
- adds all ECMAScript 2017 globals and automatically sets theecmaVersion
parser option to 8.es2018
- adds all ECMAScript 2018 globals and automatically sets theecmaVersion
parser option to 9.es2019
- adds all ECMAScript 2019 globals and automatically sets theecmaVersion
parser option to 10.es2020
- adds all ECMAScript 2020 globals and automatically sets theecmaVersion
parser option to 11.es2021
- adds all ECMAScript 2021 globals and automatically sets theecmaVersion
parser option to 12.es2022
- adds all ECMAScript 2022 globals and automatically sets theecmaVersion
parser option to 13.es2023
- adds all ECMAScript 2023 globals and automatically sets theecmaVersion
parser option to 14.es2024
- adds all ECMAScript 2024 globals and automatically sets theecmaVersion
parser option to 15.worker
- web workers global variables.amd
- definesrequire()
anddefine()
as global variables as per the amd spec.mocha
- adds all of the Mocha testing global variables.jasmine
- adds all of the Jasmine testing global variables for version 1.3 and 2.0.jest
- Jest global variables.phantomjs
- PhantomJS global variables.protractor
- Protractor global variables.qunit
- QUnit global variables.jquery
- jQuery global variables.prototypejs
- Prototype.js global variables.shelljs
- ShellJS global variables.meteor
- Meteor global variables.mongo
- MongoDB global variables.applescript
- AppleScript global variables.nashorn
- Java 8 Nashorn global variables.serviceworker
- Service Worker global variables.atomtest
- Atom test helper globals.embertest
- Ember test helper globals.webextensions
- WebExtensions globals.greasemonkey
- GreaseMonkey globals.
These environments are not mutually exclusive, so you can define more than one at a time.
Environments can be specified inside of a file, in configuration files or using the --env
command line flag.
Using configuration comments
To specify environments with a comment inside of a JavaScript file, use the following format:
/* eslint-env node, mocha */
This enables Node.js and Mocha environments.
Using configuration files
To specify environments in a configuration file, use the env
key. Specify which environments you want to enable by setting each to true
. For example, the following enables the browser and Node.js environments:
{
"env": {
"browser": true,
"node": true
}
}
Or in a package.json
file
{
"name": "mypackage",
"version": "0.0.1",
"eslintConfig": {
"env": {
"browser": true,
"node": true
}
}
}
And in YAML:
---
env:
browser: true
node: true
Using a plugin
If you want to use an environment from a plugin, be sure to specify the plugin name in the plugins
array and then use the unprefixed plugin name, followed by a slash, followed by the environment name. For example:
{
"plugins": ["example"],
"env": {
"example/custom": true
}
}
Or in a package.json
file
{
"name": "mypackage",
"version": "0.0.1",
"eslintConfig": {
"plugins": ["example"],
"env": {
"example/custom": true
}
}
}
Specifying Globals
Some of ESLint’s core rules rely on knowledge of the global variables available to your code at runtime. Since these can vary greatly between different environments as well as be modified at runtime, ESLint makes no assumptions about what global variables exist in your execution environment. If you would like to use rules that require knowledge of what global variables are available, you can define global variables in your configuration file or by using configuration comments in your source code.
Using configuration comments
To specify globals using a comment inside of your JavaScript file, use the following format:
/* global var1, var2 */
This defines two global variables, var1
and var2
. If you want to optionally specify that these global variables can be written to (rather than only being read), then you can set each with a "writable"
flag:
/* global var1:writable, var2:writable */
Using configuration files
To configure global variables inside of a configuration file, set the globals
configuration property to an object containing keys named for each of the global variables you want to use. For each global variable key, set the corresponding value equal to "writable"
to allow the variable to be overwritten or "readonly"
to disallow overwriting. For example:
{
"globals": {
"var1": "writable",
"var2": "readonly"
}
}
And in YAML:
---
globals:
var1: writable
var2: readonly
These examples allow var1
to be overwritten in your code, but disallow it for var2
.
Globals can be disabled by setting their value to "off"
. For example, in an environment where most ES2015 globals are available but Promise
is unavailable, you might use this config:
{
"env": {
"es6": true
},
"globals": {
"Promise": "off"
}
}
For historical reasons, the boolean value false
and the string value "readable"
are equivalent to "readonly"
. Similarly, the boolean value true
and the string value "writeable"
are equivalent to "writable"
. However, the use of these older values is deprecated.
Specifying Parser Options
ESLint allows you to specify the JavaScript language options you want to support. By default, ESLint expects ECMAScript 5 syntax. You can override that setting to enable support for other ECMAScript versions and JSX using parser options.
Please note that supporting JSX syntax is not the same as supporting React. React applies specific semantics to JSX syntax that ESLint doesn’t recognize. We recommend using eslint-plugin-react if you are using React.
By the same token, supporting ES6 syntax is not the same as supporting new ES6 globals (e.g., new types such as Set
). For ES6 syntax, use { "parserOptions": { "ecmaVersion": 6 } }
; for new ES6 global variables, use { "env": { "es6": true } }
. Setting { "env": { "es6": true } }
enables ES6 syntax automatically, but { "parserOptions": { "ecmaVersion": 6 } }
does not enable ES6 globals automatically. In summary, to support only ES6 syntax, use { "parserOptions": { "ecmaVersion": 6 } }
, and to support both ES6 syntax and new ES6 global variables, such as Set
and others, use { "env": { "es6": true } }
.
Parser options are set in your .eslintrc.*
file with the parserOptions
property. The available options are:
ecmaVersion
- set to 3, 5 (default), 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, or 16 to specify the version of ECMAScript syntax you want to use. You can also set it to 2015 (same as 6), 2016 (same as 7), 2017 (same as 8), 2018 (same as 9), 2019 (same as 10), 2020 (same as 11), 2021 (same as 12), 2022 (same as 13), 2023 (same as 14), 2024 (same as 15), or 2025 (same as 16) to use the year-based naming. You can also set"latest"
to use the most recently supported version.sourceType
- set to"script"
(default) or"module"
if your code is in ECMAScript modules.allowReserved
- allow the use of reserved words as identifiers (ifecmaVersion
is 3).ecmaFeatures
- an object indicating which additional language features you’d like to use:globalReturn
- allowreturn
statements in the global scopeimpliedStrict
- enable global strict mode (ifecmaVersion
is 5 or greater)jsx
- enable JSX
Here’s an example .eslintrc.json
file:
{
"parserOptions": {
"ecmaVersion": "latest",
"sourceType": "module",
"ecmaFeatures": {
"jsx": true
}
},
"rules": {
"semi": "error"
}
}
Setting parser options helps ESLint determine what is a parsing error. All language options are false
by default.